Clash Royale Trophy Change Revert |
- Trophy Change Revert
- Which barrel y’all think would be the coolest?
- Finally pulled it off in a ladder match!
- Custom Friendly Battles and Tournament
- Some card charts i made way back to help me with deck creation
- When you sense the graveyard a mile ahead and spring your trap at the exact right time
- Last game of the season, most trophies I've ever lost
- [Help Post] Generous and Honest with NO HATE.
- Why is there rump up icon when it's legendaray's 7x elexir? I thought it was ramp up like twice
- A heartfelt goodbye after what feels like the final slap in the face for a long term player... [Effort]
- Thank you Supercell. I’ll return to the game on the 7th after the maintenance break
- Lesson: BM only after you actually won
- Never thought I’d manage to pull this off, but: Double Lightning Block!
- Thanks CR Dev team for listening.
- 2 hours in...We just want a fair and fun system. We should not have to get up at 0400 to have a chance to compete. This game is suffocating even strong clans and people are deleting the game over it. Please...from a clan leader who just wants to create a fun environment for all...fix the game.
- OG CR vs. New CR
- Oops, You received the wrong chest after battling. Here’s 5..... but nothing there.
- [Effort Post] Suggestions To making Clan Wars and Clash Royale Better
- Simple idea, but can fix one of biggest problems
- overleveled opponents in midladder be like.
- They finished the clan war in under 35 hours .. is this many extra accounts allowed..?
- How to fix CW2 timezone advantage
- Thoughts on my deck?
Posted: 05 Jan 2021 06:18 AM PST Let's start by saying thank you to everybody who has been sharing their opinion on the recent Trophy win/loss changes that we introduced in Season 18. This change made players lose more Trophies for a loss than they had previously. We've heard your feedback over the past few weeks and this post will be transparent about why we decided to make this change and what we plan to do to amend it. TL;DR
--- Why did we introduce this change?
Our goal was to pace a player's progression so that they have enough mastery of the game (and levelled up cards) to be competitive before entering Legendary League. Otherwise, it can be a brutal experience once you hit 4000 Trophies!
Our goal was to help with better matchmaking and make ladder pushing fun while also being challenging. After the changes went out, it was quite clear from community feedback that we did not manage to achieve this and instead created a frustrating mid-ladder experience for many. --- What are the next steps?
We will keep this new system of Trophy wins/losses. The Trophy Gates will still allow players to progress at a steady pace without getting absolutely crushed when they hit 4000 Trophies!
We are reverting back to the old system that was in place before Season 18. This means you will lose less Trophies when suffering a loss. --- But wait... there's more! To make good on the trouble that we caused your personal bests, the Trophy reset will be 25% instead of 50% when Season 20 starts. This means you will start the Season with higher Trophies as you lose fewer Trophies with the reset. Which means more rewards from the Trophy Road! (NOTE: Above 6500 Trophies, you will still get reset to 5800 regardless of your Trophy count, as normal. This may end up being more than a 25% loss.) This change will go live during a scheduled maintenance this Thursday, January 7th. Thanks for all your feedback over the holiday season - it's the reason we're reverting our changes! See you in the Arena, Drew & the Clash Royale team [link] [comments] | ||
Which barrel y’all think would be the coolest? Posted: 05 Jan 2021 08:33 PM PST
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Finally pulled it off in a ladder match! Posted: 05 Jan 2021 09:04 AM PST
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Custom Friendly Battles and Tournament Posted: 04 Jan 2021 10:15 PM PST
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Some card charts i made way back to help me with deck creation Posted: 05 Jan 2021 03:19 PM PST
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When you sense the graveyard a mile ahead and spring your trap at the exact right time Posted: 05 Jan 2021 11:48 AM PST
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Last game of the season, most trophies I've ever lost Posted: 05 Jan 2021 06:02 AM PST
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[Help Post] Generous and Honest with NO HATE. Posted: 05 Jan 2021 04:33 AM PST What's up CR Team, Listen, I know you've been getting hate since CW2 onwards and you're trying to rebound from the slump (dw, the rest of the world is at an economical slump as well). Let me help you, let your community help you. I've been a business student since I can remember and a player of CR for 3.5yrs, I know what the community needs and what you can deliver with minimum effort. Yes, the players want some "amazing new update" which will save the game and you are going in the right direction to be honest, especially with keeping the same meta for 3months and improving progression. Personally, I hated that every month I was forced to upgrade different cards just to myself in my trophy range of around 6k. However, your Corporate Social Responsibility (CSR) has to resonate with the community more. How? Simple = Improving and adding new QoL changes. You will be surprised how well these little things can improve the game and make the community smile. We are aware that it takes time to code everything, especially something huge as CW2 or equivalent. However, QoL changes could be released on monthly basis I assume. Let me provide you with some scrutiny of simple QoL changes and other potential ideas, take it, however, you want to take it and I know Drew is doing everything in his power to keep this sinking boat afloat (heh, get it? CW2 is a boat race hehe xD top kek fail). Without further ado, here are some ideas:
I think there are a lot more QoL changes that the community have suggested on here but I didn't read reddit for quite some time now. However, as a company you should take those QoL suggestions to heart and think about real hard about them. Adding new content is always nice but it is those little things that make the game as well. You can deny them but you need to embrace them. A lot of them, will take you minimum amount of time to implement, others will take longer but not as long as having a brand new content, such as 2v2 ladder. Overall, I appreciate the fact that we have more challenges now and progression has somewhat increased from what it was 3 years ago. Yet, the pace is still not there. Hopefully, Drew and the team can do some massive changes this year. You could keep us up to date with what you're working on bit more. Make some polls every now and then to see if people would like to see this and that, or just throw little spoilers or even easter eggs within the game for us to discover. P.S. Hopefully, you've been working on some of these ideas or have some of your own ideas as well. Thanks for reading :) [link] [comments] | ||
Why is there rump up icon when it's legendaray's 7x elexir? I thought it was ramp up like twice Posted: 05 Jan 2021 01:38 PM PST
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Posted: 05 Jan 2021 08:20 PM PST So I've stuck by the game for over four years now since global launch. I've invested a lot of time, and well money along the way into a game that for the most part brought me so much joy to keep coming back. I've worked my way at it and currently am in the top clan in Australia and have a max of 6300 which although nothing flashy I'm proud of. So you could say I'm a long term player. I stuck around through the roller coaster balances, and have clan wars 2 a couple months to see if they could do something as I believed the foundation was there. But finally this feels like the final slap in the face and I'm tired and done defending the game anymore. From the random trophy change, the less frequent balance updates, the seemingly lazy season 19 and the bugs of rewards chests without giving any. I thought we left all that stuff in 2020? It just feels the games direction has gone stale and more importantly it feels the communication between devs and player base is thinner every month. I know they say "we hear you" but it feels like you hear us and chose to ignore us. So for all those reasons I'm stopping playing. So what would it take to get me and I'm sure many others back? Honestly, risks and changes. Try something and just listen to your community. I'd be fine with 3 less cards this year if we got 2v2 ladder, a feature the players have been crying out for for years, or a revamped tourney system just somethingggggg. It was those bold changes I loved about the game, the bold balance changes. Sure the exe witch buff wasn't right but atleast for a couple weeks the game was fun. So supercell please I ask you to just listen to your players. We are your greatest asset so please treat us like it is. Thank you, Josh [link] [comments] | ||
Thank you Supercell. I’ll return to the game on the 7th after the maintenance break Posted: 05 Jan 2021 07:55 PM PST The fact Supercell is reverting these trophy system changes so quickly and listening to the community gives me hope for this game. There's a long way to go before CR is out of it's really dead state it's in now, but It made my day to see Drew coming out about the issues and I'm so happy to see the team listening to the community. Thanks Supercell. [link] [comments] | ||
Lesson: BM only after you actually won Posted: 05 Jan 2021 10:04 PM PST
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Never thought I’d manage to pull this off, but: Double Lightning Block! Posted: 05 Jan 2021 10:16 AM PST
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Thanks CR Dev team for listening. Posted: 05 Jan 2021 12:37 PM PST Also thanks for the others who posted about the new trophy system . Sometimes posting your opinion is worth the effort . It's also good season 20 reset will be reduced hopefully we'll all be back on track soon enough. [link] [comments] | ||
Posted: 05 Jan 2021 04:01 AM PST
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Posted: 05 Jan 2021 05:13 PM PST With the introduction of new cards, balance changes, and Clan Wars 2, Clash Royale has become an entirely different game. I have made this post as an experiment to see how many people people prefer the Old Clash Royale over the New Clash Royale (and vice versa). Tell me why you picked your side in the comments. [link] [comments] | ||
Oops, You received the wrong chest after battling. Here’s 5..... but nothing there. Posted: 05 Jan 2021 05:32 AM PST
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[Effort Post] Suggestions To making Clan Wars and Clash Royale Better Posted: 05 Jan 2021 06:41 PM PST Clan Wars Improvements To make more people play it and enjoy it
It is not fair that a clan that can finish the race faster than 99% of other clans in the whole game gets no guaranteed legendary simply because they got matched up against hard clans. If the contents of the chest have to be altered, then do it, but give a guaranteed legendary card for finishing the race. 2) Fame should become a currency. Any fame earned can be spent in a shop to buy items. As an example 1000 fame could buy a gold chest or some gold, 10,000 fame (about 2 weeks worth of battling) buys a legendary card, 15,000 fame could buy a mega lightning chest etc. Many items could be added in the clan war shop. You could add buying trade tokens, star points, emotes, chest boosts and wait for it, buying Classic and Grand Challenges entries. Having fame as a currency would mean that people have an incentive to continue to do clan wars even after the race has finished. 3) Clan war battle wins should count for unlocking chests slots. Many people only have time to play in short bursts. They will come on to play some games to unlock chests and leave. Right now modes like party mode and 2v2 can unlock chests, so lets make clan war wins unlock chests too. This small change would help more people do clan wars. This could also incorporate duel wins giving 1 unlock if you won 1 duel match, or 2 chest unlocks if you won 2 matches. 4) Let everyone attack all at once! I hate having to wait an hour at times to get my games in due to others taking up spots. Duel is the hottest commodity and we end up needing to wait 10 minutes for one person to finish their duel, only to be beaten by another clan mate who was also waiting. Is it too hard to let everyone attack all at the same time, or at least have 2 or 3 people able to do the same mode all at once? 5) More Clan War Modes. Lets have some fun modes here too. How about some Touchdown (1v1 and 2v2 versions) (Yes I love touchdown). Why not make the whole clan war river like a carnival for many choices all at once. Also why the need to rotate the modes? Just have them all as an option all the time. This is a move in making clan wars more than just normal games. With so many modes available all the time, players might be excited to do their 4 attacks each day. 6) Lets have 2v2 versions of every mode in Clan Wars 2. 2v2 versions of the current games or any new ones that get added to clan wars would be great. It would be cool to try and co-ordinate 2v2 duel with a clan mate for example where both of you would discuss and design decks that could be used for 2v2 duel. 7) Reward Weekly Fame Milestones with its own trophy road of rewards! If idea 2 comes in regarding the clan shop, weekly fame milestones wouldn't have to be big but having both would be nice. These milestones could give a small bonus chest, a little extra gold, extra trade tokens etc. So the idea could work similar to the monthly trophy road but you have one for fame earned in the week. That way people are getting rewarded with some small things along the way as they earn fame for the week. In fact, the fame trophy road could even last all month and it simply adds your total fame earned for the whole month (season) and you unlock rewards as you progress. 8) Save our clan wars 2 stats. Total fame earned should be a stat saved somewhere. Perhaps include total clan war matches participated in, and clan war 2 wins too. Wins probably gets muddied a bit by duel matches. Does winning a duel 2-1 count as 1 win, 2 wins or 3 wins (remember in terms of fame earned it counts as 3 wins)? So perhaps just have total fame as the only stat recorded. It is a shame this wasn't there from the start because it wouldn't feel right to add these in now with everyone starting at 0. Other Game Suggestions 9) Stop Forcing Us to select the Chest boosts automatically! At the end of every season I am forced to drop many trophies so I don't end up having multiple speed boosts when the season resets. Every other item on trophy road lets us select when we take them, so why not let speed boosts be something we can choose too. This change would help ladder a bit at the start of the seasons since not as many higher ranked players would drop their trophies to stop multiple speed boosts. 10) Allow Us To Cancel A Chest Opening We have all been there. A silver chest is unlocking, and we are about to go to bed. We should have opened the gold chest instead! There should be an option to stop the chest from opening, and switch over to open another chest. All progress for opening the original silver chest should be lost and you would get a warning about this before clicking. 11) Star Points Can Upgrade emotes It might be hard to do, but star points being able to upgrade emotes would be truly wonderful 12) The Card Preview Screen should show what the different Star Point level skins look like. 13) Stop Blocking Spectator Emotes! A lot of people don't realise, but you are lucky if 1 out of 3 spectator emotes actually gets through to be seen by the players and other spectators. The reason they did this is when global tournaments came out, games that had 1000's of spectators all doing emotes would lag out the games. There is an easy fix to this. With games that have less than say 5 or 10 spectators, allow every spectator emote to go through. Bring back some fun in the game and spectators acting like buffoons on the sidelines adds to that fun. 14) Ladder based on party mode games. Many have said they would like 2v2 ladder. Why not have some based on party mode games too. To keep it fresh this should be a weekly ladder and the party mode game in focus could change. This could even have its own trophy road associated with it too or combine it with the current one (whichever ladder you are higher ranked in would put you higher up the trophy road). Game modes that could rotate through include Touchdown, LumberJack, Infinite Elixir etc. 15) More Party Mode Games Availability each day Why is there only ever one party mode available in a day? Have multiple available. One of my favourite game modes is Touchdown is never there any more either. Having said that, if these were all put into clan wars as mentioned above, this would be good enough. 16) Pass Royale Trader Reroll For Free I am sure I read somewhere that they were going to give the rerolls for the trader for free for anyone that has the Pass Royale. They seemed to have forgotten about this. Currently even when we have the pass, it still costs 10 gems to reroll the cards we want to give to the trader. 17) More Decks Slots We all want more decks. With all the new challenges that come out we end up having to remove decks we like to keep to accommodate a challenge. 18) Let Us Name Our Decks I'd like to have names for my decks. I could then name one as 2v2 deck, main ladder deck, lumberjack mode deck etc. 19) Any changes done to the clan settings is shown in chat If any player changes the description,, the requires trophies, location or even the clans logo, it should be shown in the clan chat who did this. Other supercell games like Boom Beach show this. [link] [comments] | ||
Simple idea, but can fix one of biggest problems Posted: 05 Jan 2021 06:08 AM PST
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overleveled opponents in midladder be like. Posted: 05 Jan 2021 05:18 AM PST
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They finished the clan war in under 35 hours .. is this many extra accounts allowed..? Posted: 05 Jan 2021 03:22 PM PST
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How to fix CW2 timezone advantage Posted: 05 Jan 2021 08:42 AM PST Just an idea I had. Clans complete boat race as normal, however all fame for the day is added up separate to the required fame for the boat race. Then every day the accumulated fame of the clan is added to the overall total at the daily reset time. If two clans complete the race in the same day the clan with the highest overall fame wins. Overall this would remove the advantage that Asian clans have of resetting in the evening. Currently they have a clear advantage on the final day of the race. Wouldn't be too hard to implement? [link] [comments] | ||
Posted: 05 Jan 2021 10:34 PM PST
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