Clash Royale When was the last time you used your war attack to repair your clan boat? It feels like this feature is totally useless. |
- When was the last time you used your war attack to repair your clan boat? It feels like this feature is totally useless.
- Man that mega must feel real stupid.
- Adding a war Opt in feature to match with clans with similar participants for CW2 just like clash of clans would dramatically improve morale and fairness.
- the most satisfying 2v2 ending
- New party mode: 100 Elixir Showdown
- Finally got my x100 gc badge, I've been grinding for a long time to get it
- Insane triple miner prediction and comeback, my best comeback ever!
- No News is not Good News
- A small requestment to the CR dev team,make friends apear from the highest trophies to the lowest so it will be easier to find someone
- Clip I Never Uploaded Where I Saved My Sparky From A Rocket By Pushing It Back With A Giant Skeleton + Valk Predict To Save It Again
- We need a proper place for testing out new and/or underlevelled decks. Please.
- This is why you don't Bm before you win
- Petition to add the number of available decks an account still has in the war. Would be more useful in clan management than showing repair points.
- Closest game i’ve ever played. Won by one xbow shot.
- [CARD IDEA] The Slapper
- Mid ladder tier list(meme)
- thoughts on my deck?
- Mother witch rework?
- I made an advanced tornado guide
- Any suggestions for this deck? I’ve been hovering around 4700-4900 and it either does really good or really bad, no in between
Posted: 26 Jan 2021 06:46 AM PST
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Man that mega must feel real stupid. Posted: 26 Jan 2021 05:36 PM PST
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Posted: 26 Jan 2021 03:30 PM PST
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the most satisfying 2v2 ending Posted: 26 Jan 2021 12:56 PM PST
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New party mode: 100 Elixir Showdown Posted: 26 Jan 2021 11:56 AM PST I saw this idea in a comment on one of my posts by u/HobGoblin877. The idea was a mode where each player gets 100 elixir, and that's it. You can play aggressively and go straight for the win, or play carefully and conserve your elixir. If you run out of elixir, you're done for. What do you guys think? Feel free to suggest adding or changing rules. [link] [comments] | ||
Finally got my x100 gc badge, I've been grinding for a long time to get it Posted: 26 Jan 2021 07:52 AM PST
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Insane triple miner prediction and comeback, my best comeback ever! Posted: 26 Jan 2021 01:01 AM PST
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Posted: 26 Jan 2021 03:00 PM PST Well, it's been another month. Still no action on fixing CW2. I mean they did put that bandaid patch out that addressed half of a complaint that the community had (modified finish line amounts). But nothing else has been done and nothing else has been communicated. There have been dozens of high effort posts describing exactly the issues and even proposing solutions. But SC just doesn't seem to care. 5 years is a good run for a phone game, guess we would all just be happy with that and move on. Does anyone have a CR clone they can recommend? [link] [comments] | ||
Posted: 26 Jan 2021 10:50 AM PST
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Posted: 26 Jan 2021 09:20 AM PST
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We need a proper place for testing out new and/or underlevelled decks. Please. Posted: 26 Jan 2021 03:48 PM PST Let's say you wanna improve that crappy 4th war deck. And let's say you're guilty of the heinous crime of not having 32 maxed cards (how very dare you).
Solution: Add regular 1v1 as a permanent party mode. Alternatively, let us set the difficulty of the practice trainer. Sometimes a very easy trainer is useful, other times we need one that puts up a proper fight. Thanks for coming to my ted talk. I'm sure this has been requested before but since it hasn't happened it needs to be said again. [link] [comments] | ||
This is why you don't Bm before you win Posted: 26 Jan 2021 05:12 PM PST
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Posted: 26 Jan 2021 09:53 PM PST
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Closest game i’ve ever played. Won by one xbow shot. Posted: 26 Jan 2021 09:58 AM PST
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Posted: 25 Jan 2021 09:22 PM PST
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Posted: 26 Jan 2021 08:55 PM PST
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Posted: 26 Jan 2021 08:29 PM PST
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Posted: 26 Jan 2021 02:16 PM PST This is probably a really stupid idea, but might as well try. What if, instead of the mother witch directly transforming units into pigs from where she kills the enemy unit, she would spawn two pigs by her side for every two that she kills? This way, the pigs wouldn't be killed so quickly in a mother witch vs skeleton army battle, for example. This would make her ability more effective vs swarms. Also, spawning the pigs 2 for 2 instead of 1 for 1 would make for a stronger push than one lone pig every time. As I said earlier, it's probably a bad idea, but what do you guys think? [link] [comments] | ||
I made an advanced tornado guide Posted: 26 Jan 2021 05:46 PM PST
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Posted: 26 Jan 2021 09:26 PM PST
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