- P.E.K.K.A. Fan Art. This one goes without background, I didn't feel like to do it, but on the other side you can use it as sticker or make any background you want...XD. Also, with this one I finish the Clash Royale's series, all least for a while. Original's downloads links in the comments.
- The ultimate challenge deck. (Impossible to get tower damage, even against an absent opponent.)
- Fisherman got a new extra long rope....
- January (Quarter 1) Community Tier List Results
- It only took 4 and half years I finally maxed pekka bridge spam as free to play
- G freaking g. My first classic challenge win.
- Bomb tower 3-crowning my opponent.
- Legend says the battle is still going on.
- Clan Wars Kindness
- I will never understand hunters projectiles... supercell needs to fix this [BUG]
- Global Tournament 15x value rewards explained
- Any tips to crack top 10k with this deck? I have been consistently at about 200 trophies behind the top players and I can never seem to push high enough.
- [IDEA] What If Legendary Cards Had Abilities? (PART 1)
- Leaving rant post
- Does anyone else have a problem getting fair match ups?
- when elite barbs have long range reach
- Please rate my deck, I am having such bad luck getting out of the builders village arena, and I would like to have my redemption ark, I have almost everything from the past arenas, my main attackers are the miner and goblin barrel, along with the poison spell
- Any suggestions on how to defend against this?
- Game mode: rematch
- Weird bug I encountered. Haven't been able to recreate it. Have you experienced it ? Good advantage
- I slapped this together as a joke but it seems to work, any suggestions?
- This dude BM too early
Posted: 27 Jan 2021 12:08 PM PST
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The ultimate challenge deck. (Impossible to get tower damage, even against an absent opponent.) Posted: 27 Jan 2021 08:49 AM PST
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Fisherman got a new extra long rope.... Posted: 27 Jan 2021 11:19 AM PST
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January (Quarter 1) Community Tier List Results Posted: 27 Jan 2021 05:58 AM PST
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It only took 4 and half years I finally maxed pekka bridge spam as free to play Posted: 27 Jan 2021 06:27 PM PST | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
G freaking g. My first classic challenge win. Posted: 27 Jan 2021 01:37 PM PST
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Bomb tower 3-crowning my opponent. Posted: 27 Jan 2021 07:31 PM PST
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Legend says the battle is still going on. Posted: 27 Jan 2021 06:03 PM PST
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Posted: 27 Jan 2021 08:30 PM PST
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I will never understand hunters projectiles... supercell needs to fix this [BUG] Posted: 27 Jan 2021 08:07 AM PST
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Global Tournament 15x value rewards explained Posted: 27 Jan 2021 10:34 AM PST
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Posted: 27 Jan 2021 05:27 PM PST
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[IDEA] What If Legendary Cards Had Abilities? (PART 1) Posted: 27 Jan 2021 04:15 PM PST We all know the legendary cards and we all love at least one of them. But the game is kinda becoming stale at this moment and it's not as good as it used to. Today I am having an Idea that will make the game more fun and better than releasing new cards every time. This thing is called: Abilities (Name under progression) Abilities are special techniques that every legendary card has and can be used 3 times per a match (Think of it like gadgets in brawl stars). How to use it: Basically if you want to use it click on the card 2 times, a Glowing Rainbow will appear meaning that they can use their ability. To cancel it, you could just basically tap the card and it's gone How does it work: It works when the troop is first landed on the battlefield, some will last for an amount of time, some will stay forever. So I am going to show you the abilities I thought of for 3 legendary cards. So let's begin. Night Witch: Black MagicNight Witch will throw a magic spell on the arena. The last 2 TROOPS will respawn with 216 maximum HP and 2× Damage. It will not affect staged troops like Golems, Elixir Golems, Cannon Cart (Cart Form) and Elixir Golemites, but it will effect Golemites and Elixir Blobs. This ability only works with Troops, meaning it will not work on buildings or spells. Bandit: Stopping TimeThe Bandit will stop time for 1.5 seconds, no one can do anything except the bandit, that includes the enemy cards and your cards. You can't deploy troops even if you used the bandit. This is a time stop mechanic not a stun mechanic, so any charging troop like the prince will stay on their charging format even after the time resumes. Troops will not retarget, infernos will stay at their form. E-Wiz: Direct CurrentE-wiz will now have a chain attack that decreases by 5% when travelling up to 3 times. That means if there was a minion horde, it will strike all of them. That's what I have, if you like it please share your feedback. Just don't be toxic. Have a beautiful day and I see you all soon. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 27 Jan 2021 05:40 AM PST Yes this is another "I'm quitting the game here's a rant post" I'm not ashamed to admit it. I've been playing on and off since 2016. Been playing daily for about a year and a half now. Never gave I ever seen the game in such bad shape. Because mods will remove this if it's just complaints I will list a few possible improvements (IMO) at the end of paragraphs. On mobile, apologies for formatting. I stopped playing ladder months ago simply because it was boring and repetitive to me. Same decks I would see. Same mid-ladder bs. And as a f2p player I couldn't just switch up decks without getting pasted repeatedly and dropping an insane amount of trophies. The recent ladder trophy system changes have done nothing but make this a million times worse. Mid ladder is a mess (according to my clan mates). I haven't played in a while so I can't really give any suggestions to fix here but I feel I can't make a post without acknowledging this. CWII is killing this game The matchmaking is horrendous There's literally nothing I can do with level 10 cards against maxed out players and their maxed out decks. This happens to me almost daily and it makes the clan war experience frustrating and daily battles a chore. A fix to this would be to focus matchmaking on the level of your cards, I know there are plenty of players that have a higher king tower level than they do cards (f2p players especially) Time zones are still a problem. Why clan matchmaking isn't based on region I will never know. When you're neck and neck with a clan going for first place but they get their decks back at 10am while your clan gets theirs at 3 am, you're f*cked. Nothing you can do about that unless you want to wake up at 3am for a video game. Why matchmaking isn't region based for clans baffles me, especially if you have to deal with this for 5 weeks! Repetitiveness 5 weeks in the same situation is incredibly tiring and frustrating when time zones are a thing. Many clans just end up giving up which defeats the purpose of clan wars entirely. I feel a more regular turn around of opponent clans would keep things fresh Coliseum It's hyped up to be this big thing at the end of 5 weeks of battling against the same clans to get there. But it is nothing special whatsoever. To put it simply, coliseum is boring and unrewarding as an experience taking into consideration how long it takes to get there. Forced competitiveness of clans Casual clans cannot effectively exist anymore. One of the great things about CWI is that you could choose to participate or not, and not taking part would not hinder other players efforts. CWII has killed the possibility of being able to do this by forcing every player to play, else the entire clan would be punished. Why a "opt in/opt out" option, like in COC hasn't been introduced from day one is baffling. It tears apart clans by punishing active players and creating a resentment towards those who aren't playing daily. An opt in opt out, or leaders being able to choose who to put in NEEDS to be introduced. That being said, I do hope a fix comes to clan wars soon. I hate leaving my clan as I genuinely enjoy the people there but I don't enjoy the new system, as do most people it seems. I will be back if there's a fix, but I don't enjoy getting frustrated on a daily basis at myself/the game/other clan members. And by leaving an unhelpful account in the clan I punish them further with the matchmaking system. I'm open to a discussion in the comments, but if you're just going to post useless sh*t about me making this post, save your breath I FORGOT TO ADD The complete lack of transparency and communication with players for a while now. It seemed a little after the infamous "update" that supercell seemed to be more transparent with players and would post updates as to what they were working on. I haven't seen one of those posts in weeks now. Please supercell tell us what you're doing. Now more than ever I would suggest taking into account actual players opinions on matters. Working in silence for months clearly hasn't worked. Why do it again? EDIT: I hadn't noticed it was my cake day before I posted this. I don't need any cake day comments I'm just ranting. EDIT 2: communication paragraph [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Does anyone else have a problem getting fair match ups? Posted: 27 Jan 2021 09:11 AM PST Like I'm a lvl 10 with mostly lvl 10cards and I get put in matches were I'm up against people with lvl 12/13 cards. It's kinda pissing me off cuz there hard to win die to the fact that my cards don't do good against them and my towers just get annihilated instantly [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
when elite barbs have long range reach Posted: 27 Jan 2021 01:32 AM PST
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Posted: 27 Jan 2021 05:35 PM PST
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Any suggestions on how to defend against this? Posted: 27 Jan 2021 08:23 AM PST
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Posted: 27 Jan 2021 03:55 PM PST After a 1v1 or 2v2 battle there is a window of opportunity to battle again. Like the 'Play Again' button with your 2v2 partner. It would tell them they'd been invited to a rematch and they can accept or reject it. If a battle is particularly close and you want a rematch it could be a fun added game dynamic. If someone wins in the final moments or you just made a bad play, you can challenge them to a rematch. [link] [comments] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weird bug I encountered. Haven't been able to recreate it. Have you experienced it ? Good advantage Posted: 27 Jan 2021 04:55 AM PST
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I slapped this together as a joke but it seems to work, any suggestions? Posted: 27 Jan 2021 08:16 AM PST
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Posted: 27 Jan 2021 08:03 AM PST
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