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    Sunday, January 10, 2021

    Clash Royale Look where you always walk

    Clash Royale Look where you always walk


    Look where you always walk

    Posted: 10 Jan 2021 08:53 AM PST

    Let us cancel unlocking chests

    Posted: 10 Jan 2021 04:20 PM PST

    Surprise! You screwed up (Had to wait till today to post this)

    Posted: 10 Jan 2021 07:58 PM PST

    [IDEA] Practice Mode

    Posted: 10 Jan 2021 01:08 PM PST

    Petition to have a 3.. 2.. 1.. countdown after pressing "Battle" to give a better opportunity to players who want to cancel before entering a game.

    Posted: 10 Jan 2021 09:30 AM PST

    Creating a countdown will give players a better opportunity to cancel if they need to before entering a game.

    submitted by /u/palatino007
    [link] [comments]

    Trophy imbalance is very real

    Posted: 10 Jan 2021 07:20 PM PST

    I MADE IT TO TOP 10,000 RANKED FOR THE FIRST TIME! AND TOP 80 UK TOO! :D

    Posted: 10 Jan 2021 04:42 PM PST

    Which of my card ideas is better ELIXIR MINION or HAILSTONE? (also should i compare card idea based on their popularity or their mechanics)

    Posted: 10 Jan 2021 04:51 AM PST

    I wish infinite elixir was always available in clan wars. Honestly the most fun mode out there

    Posted: 10 Jan 2021 11:22 AM PST

    What have I done

    Posted: 09 Jan 2021 10:26 PM PST

    2 crowns in Sudden Death Battle

    Posted: 10 Jan 2021 12:55 PM PST

    please allow changing cards after you use your deck in war

    Posted: 10 Jan 2021 06:43 AM PST

    I know someone has written something about this topic. I am giving today as an example of what usually happens. I use my deck yesterday. It didn't convince me. after proving it all day and make some modifications, I got to the conclusion that just one card would need it to be changed. but I can not change anything after the deck's reboot, right? well. here we come again today at the river race. and like is not an entire brand new deck but one that just need to make one change, I didn't realize that the change was not made so I wet to play with the old deck. Just until it was too late I went to play with the same yesterday deck. Tomorrow could be the same.

    I understand decks can be blocked for not being used again in the river race. but why don't leave the liberty to make changes after, just when you realize that some cards are not fit for that specific deck? why wait an entire day when the most probable thing is you already have forgotten it by tomorrow?

    the slot can be still blocked and the cards that are in the other deck are not available for change. but you can be able to introduce another card that is not in any of the other decks.

    that small change can improve a lot

    submitted by /u/brujolocoz
    [link] [comments]

    I quit the game!

    Posted: 10 Jan 2021 07:54 PM PST

    I was thinking of quitting for a long time now, but I was hoping to see if the CR team would add fun back into the game... but after 2 months of waiting and no new stuff, I finally made the decision of quitting today. And boy, is it like taking a breath of fresh air for the first time in 6 months. If they add something new, I would maybe come back to the game. But until then, goodbye, Clash Royale.

    That's it. Thanks for reading. And if this game is getting like more of a chore to you or you just have too much going on in your life (ex. homework, etc), think about taking a break. You can always redownload the game.

    submitted by /u/Moe_Lester_VII
    [link] [comments]

    I've been experimenting with giant cycle recently. This is my current deck, thoughts? I'll add miner if absolutely necessary, but I'm trying to see if giant can work as a solo win con.

    Posted: 10 Jan 2021 02:24 PM PST

    Who Remember this Chest? I created a level 1 account and find it

    Posted: 10 Jan 2021 03:31 AM PST

    My 2v2 teammates whenever I play my graveyard deck:

    Posted: 10 Jan 2021 01:35 AM PST

    i can’t win anymore this is my deck i’m 1 game away from the legendary chest before arena 13 what am i doing wrong?

    Posted: 10 Jan 2021 05:53 PM PST

    CLOSEST FINISH IN A GAME YET

    Posted: 10 Jan 2021 06:56 PM PST

    Top 1k local (UK) �� took at least a yr

    Posted: 10 Jan 2021 10:59 AM PST

    IDEA to change CW2 : CLAN WARS 3.0

    Posted: 10 Jan 2021 08:59 AM PST

    • I think Supercell should introduce a 1v1 clan war system instead of just 5 clan head to head.

    Here's How it will work:

    1. There should be 1 clan vs 1 clan system, and matchmaking system should just be like what we have in coc, though everybody with king lvl 6 or abv can participate in war , min 10 players should be their to start a war. But there won't be any 10 player v 10 player war or 50 player v 50 player war etc.. etc...
    2. Battle system: the battle system should be like what we have in currnet cw 2, there are different type of war battle including: duel battle, normal 1v1 battle, 2v2 with a clanmate and the special battle mode, which will be like what we get in weekend special challenges like mirror battle, draft, triple draft, classic decks, ramp up, lumber rush, loon festival, hog race, 2v2 2x elixir, 2v2 3x elixir, rage battle, sudden death etc etc....(any one in a war)
    3. SC should introduce clan perks, we can win clan perks by gaining trophies. we can also LEVEL UP OUR CLAN BY WINNIG PERKS OR THROUGH PROGRESS or through clan points(clan points are total trophies won by each member in a clan) etc,.
    4. trophies can be gained by winnig clan wars.
    5. Clan perks will be just like what we have in coc, like reduce in trade/ donation cooldown, legendary card donation(by maxxed out players to other players who need the donation, when that perk is unclocked), card boost etc etc....
    6. In a particular war, each member of the clan should have 4 war decks out of the cards they have unlocked till now through chests. (like in cw2)
    7. After playing with a war deck, it will be in a cooldown and again will be usable after a day(or 12 hrs etc).
    8. card levels capped in tourney std and king level also lvl 9
    9. A war against a clan is a week long, after a week is over the winner is decided. and then the clan will join another clan war against another clan.
    10. war can be started by a co-leader and leader of the clan.
    11. How to win? the war can be win by the clan havin most crowns won through those four war battle modes. In case of draw, the winner will be decided by the most damage done to towers by the players.
    12. clan war matchmaking depends upon clan war league, clan points, clan level, no of members etc....
    13. The each member of winner clan in a war will win a WINNER CLAN WAR CHEST with rewards equivalent to a super magical chest. We can win gauranteed trade tokens(more than one), 5-10 gems (gaurantee) , gold, and 75% chance of gettin a legendary.
    14. The each member of loser clan will win a LOSER CLAN WAR CHEST with rewards equivalent to a magical chest. we can win only one gauranteed trade token of any rarity, gold , no gems and less chance of winnig a legendary through this chest.

    THIS WILL DEFINETLY IMPROVE CLAN WARS !!!!

    Any opinions??

    submitted by /u/devroop_saha844
    [link] [comments]

    Card idea: The Wall

    Posted: 10 Jan 2021 09:17 PM PST

    I have a detailed explanation in this imageI tried to think of a card that synergies with mirror and this is what I came up with. Please tell me what you think.

    I'm only giving ideas and I really don't know if it will break the game if it's put in the game so please don't give me hate

    submitted by /u/produst129
    [link] [comments]

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