Clash Royale Why Hog Rida when you can have a Hog Partay? |
- Why Hog Rida when you can have a Hog Partay?
- Anyone else remember when you could get multiple emotes for a good price?
- He learned how crucial air defense really is. Good thing its not ladder RIP
- [Suggestion]There should be an option to pay in gems for F2P Players
- THIS is a true hero
- I have many skin but I can only use one of them. Can we have a option to use random skin in each match?
- Seth is a filthy liar and Fisherman is Underrated as heck. Seth, if you don't buff Fisherman right now...
- Little animation i made
- Supercell, please stop buffing spawners
- More End-of-Season Statistics!
- Path to the new arena....??? (Found on the trophy road at 4150 trophies)
- Have a wallpaper felow Clashers
- What's the card that you hate the most in this game right now?
- Video process of the Clashers at home. Took me in total 23 hours 55 minutes to complete the piece in Procreate.
- does anyone know if the bandit emote will be in a challenge? also what is going on with that hog emote
- I bet he's bitter.
- Funniest Goblin Barrel Play
- If someone doesn’t do all of thier collection day battles, they shouldn’t get a chest or reward
- Completed all 35 tiers in under 6 hours.
- Very Mega Loot
- Anyone else think the Heal Spirit Draft is a little wonky?
- Started Clash Royale about 2 weeks ago. 2.2k trophies, and this is my deck. Thoughts?
- F
- I’ve been cheated on, betrayed, and backstabbed plenty. This hurt more than i ever thought imaginable
Why Hog Rida when you can have a Hog Partay? Posted: 06 Apr 2020 09:10 AM PDT
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Anyone else remember when you could get multiple emotes for a good price? Posted: 06 Apr 2020 01:27 PM PDT
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He learned how crucial air defense really is. Good thing its not ladder RIP Posted: 06 Apr 2020 03:19 PM PDT
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[Suggestion]There should be an option to pay in gems for F2P Players Posted: 06 Apr 2020 07:31 PM PDT
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Posted: 06 Apr 2020 05:42 PM PDT
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Posted: 06 Apr 2020 07:59 PM PDT
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Posted: 06 Apr 2020 10:23 AM PDT
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Posted: 06 Apr 2020 10:42 AM PDT
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Supercell, please stop buffing spawners Posted: 06 Apr 2020 03:51 PM PDT The barbarian hut got a buff and now it is the card with the 5th highest winning rate, at 58% (source: https://royaleapi.com). It also has a 10% usage rate, falling only behind the problematic bomb tower, which has a 16% usage rate. The result of buildings being overpowered and prevalent in the meta we all know: boring, overly defensive, low skill and annoying games. Not satisfied enough, goblin hut was just buffed. Wasn't a consensus formed in the past that buildings presence in the meta should be something to be aproached with extremely caution, due the mentioned consequences? Why are spawners, im my humble opinion the most frustrating category of buildings to play against, the cards with the lowest skill required to be played, being all buffed indiscriminately? Like all that wasn't enough, a furnace buff could come to reality, as Supercell recently hinted that fire spirits will possibly receive a buff soon. Please stop ruining the meta. [link] [comments] | ||
More End-of-Season Statistics! Posted: 06 Apr 2020 07:52 AM PDT Wouldn't it be cool to see a more in-depth season recap? Here are some statistics that I'd love to see: • Games played, broken down into - wins, broken down into > total wins > 3 crown wins > war day wins > collection wins > 2 v 2 - losses, broken down into > total losses > longest losing streak? • most used card(s) - Top 1, 3 or 5 cards used across all modes - displays number of times each of the top cards was used • requests / donations / trades - number of donations - number of requests > Most requested card, number of times requested - number of trades? • cards collected - combined total of chests, challenges, requests, etc. • coins earned / spent • gems earned / spent • chests opened - number of hours spent opening chests • xp gained • number of times emoted ... Many of these examples were chosen because they seem, to me, 'simple to track'. Like, as cool as it would be to see "towers most often defeated by ____", that might be harder for the game to manage. That being said, this is solely my own inference, and not because I'm familiar with how Supercell's data collection / storage works. These examples were also chosen because they seem less likely to negatively affect gameplay. Unintended consequences should be considered in what type of data is reviewable. As for viewing these statistics, maybe you're able to see this data for the entirety of the next season, and then compare it to the next end-of-season data before it disappears / is replaced by this new data. Or maybe it doesn't disappear, and you're able to access a historical record of previous seasons and their summaries. To conclude, I'm sure there are a number of other fun and interesting things that could be tracked that I haven't listed or thought of. Perhaps some of these even seem unnecessary or bland. Either way, these are just a few statistics that might 'spice up' the game and its seasonal structure by helping visualize how the season went for you. I hope you all feel the same, and I would love to hear any thoughts, and any other ideas for trackable statistics! [link] [comments] | ||
Path to the new arena....??? (Found on the trophy road at 4150 trophies) Posted: 06 Apr 2020 02:11 AM PDT
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Have a wallpaper felow Clashers Posted: 06 Apr 2020 12:31 PM PDT
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What's the card that you hate the most in this game right now? Posted: 06 Apr 2020 05:43 PM PDT I get so much shit for running max e-barbs, and just dropping them when opponent over commits on one side. Just wanna know all the different cards that we all hate cuz... e-barbs cant be the only card that people hate(sometimes it feels like that though)...😂 tl;dr: basically just wanna feel better abt running ebarbs, anyone have other cards that they hate more? [link] [comments] | ||
Posted: 06 Apr 2020 12:42 PM PDT
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Posted: 06 Apr 2020 11:27 AM PDT
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Posted: 06 Apr 2020 06:57 AM PDT
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Posted: 06 Apr 2020 01:03 PM PDT
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If someone doesn’t do all of thier collection day battles, they shouldn’t get a chest or reward Posted: 06 Apr 2020 05:58 PM PDT It's really frustrating when people selfishly do 1 or 2 collection day battles just for the reward or chest. Please implement this! [link] [comments] | ||
Completed all 35 tiers in under 6 hours. Posted: 06 Apr 2020 05:48 PM PDT
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Posted: 06 Apr 2020 01:04 AM PDT
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Anyone else think the Heal Spirit Draft is a little wonky? Posted: 06 Apr 2020 04:32 PM PDT The balancing doesn't seem as fair as normal draft, more tanks, less splash, more expensive choices, less balanced choosing for both players, etc. it just doesn't feels right. Tell me your thoughts because it might just be me. [link] [comments] | ||
Started Clash Royale about 2 weeks ago. 2.2k trophies, and this is my deck. Thoughts? Posted: 06 Apr 2020 08:12 PM PDT
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Posted: 06 Apr 2020 01:28 AM PDT
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Posted: 05 Apr 2020 11:51 PM PDT
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