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    Clash Royale Daily Card Discussion 3/18/20: Mega Minion - The Minions' Edgy, Armored Counterpart!

    Clash Royale Daily Card Discussion 3/18/20: Mega Minion - The Minions' Edgy, Armored Counterpart!


    Daily Card Discussion 3/18/20: Mega Minion - The Minions' Edgy, Armored Counterpart!

    Posted: 17 Mar 2020 07:58 PM PDT

    The Strength and Viability of Mega Minion in the Current Meta

    "Flying, armored and powerful. What could be its weakness?! Cupcakes."

    Today's spotlight will be on Mega Minion! The gladiator of the skies won't ever cease its mayhem in the arena, but it surely hates cupcakes. The intention of this post is to create centralized discussion regarding the current state of Mega Minion, whether it needs to be changed, and the current best decks/synergies with it.

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    Stats and History

    Cost Hit Speed Speed Deploy Time Range Target Count Transport Type Rarity
    3 1.6sec Medium 1sec Melee: Long Air & Ground 1 Air Troop Rare

    Level Damage Per Second Hitpoints
    3 92 395
    9 161 695
    10 177 762
    11 194 837
    12 214 920
    13 235 1011

    • The Mega Minion was added to the game on 19/9/16 with the September 2016 Update.
    • On 30/11/16, a Balance Update decreased the Mega Minion's damage by 6% and its hit speed to 1.4 sec (from 1.3 sec).
    • On 23/1/17, a Balance Update decreased the Mega Minion's damage by 4% and its hit speed to 1.5 sec (from 1.4 sec).
    • The 20/6/18 Update moved the Arena to unlock the Mega Minion from Royal Arena (Arena 7) to P.E.K.K.A's Playhouse (Arena 4).
    • On 2/7/18, a Balance Update decreased the Mega Minion's hit speed to 1.6 sec (from 1.5 sec).
    • On 1/7/19, a 'Rulebook' Update decreased the Mega Minion's range from 2 to 1.6 (now classified as Melee: Long).

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    Discussion Questions:

    • What do you like/dislike about Mega Minion?
      • Do you think it makes a positive/negative contribution to the meta?
      • What qualities separate it from the other units in the game?
        • Card synergies? Playstyle?
      • What Mega Minion decks have given you the most amount of success?
        • Anything off-meta?
    • Where would you rank it based on its strength and current viability in the meta?
      • From Worst to Best, label your rank as one of the following: F, D, C, B, A, S, SS
        • What is your reasoning behind this rank?
        • Do you think it would be an optimal course of action to buff/nerf this card? How would you change it?
    submitted by /u/Bo5sj0hnth1n3H4MM3R
    [link] [comments]

    And Minion Horde, and Witch, and Executioner, and a deck with no spells...

    Posted: 17 Mar 2020 05:52 PM PDT

    Just recently maxed out in gold. Was looking to buy cards for star points and noticed that it is way better value to buy any other card but a legendary. I get 4x more value with an epic purchase. They are out of their minds.

    Posted: 17 Mar 2020 05:49 AM PDT

    After grinding for an hour straight, I finally reached 4900 trophies!

    Posted: 17 Mar 2020 03:56 AM PDT

    Freshly Cut Flowers-Valkyrie Spring Emote (Concept)

    Posted: 17 Mar 2020 03:22 PM PDT

    Fattest Clutch Ever

    Posted: 17 Mar 2020 06:09 PM PDT

    With the onslaught of COVID-19, and everyone in self-isolation, SuperCell should open up more party modes and add more challenges.

    Posted: 17 Mar 2020 08:50 AM PDT

    We see movie companies giving us more, and sooner than expected, streaming and download options for watching from home. Help us out SuperCell!

    submitted by /u/millhouse2880
    [link] [comments]

    Seth stated that they are straying away from using deployment time as a balancing tool, along with changing 3M similar to where they were pre-nerf. Thoughts?

    Posted: 17 Mar 2020 07:29 AM PDT

    At 5700 trophies I got my first lightning rod play

    Posted: 17 Mar 2020 09:54 AM PDT

    this is the very reason you need small spells in your deck

    Posted: 17 Mar 2020 06:32 PM PDT

    For those of you struggling with the challenge, I went 9-0 with this deck, no hiccups.

    Posted: 17 Mar 2020 10:14 AM PDT

    Amazing fireball

    Posted: 17 Mar 2020 07:23 AM PDT

    Finally Ranked! It took a while, but here I am :)

    Posted: 17 Mar 2020 07:05 PM PDT

    The "You Go First" problem

    Posted: 17 Mar 2020 06:20 PM PDT

    I'm at the point where I just refuse to make the first move and will wait until double elixir if necessary. There's just too much of a disadvantage to go first. There are only a select few cards that can be played positively at the open, i.e. split archers at back, hog at bridge, gob barrel or miner to see your opponent's counter.

    I'm done making an opening move just to see my opponent go opposite lane with a unit that could be countered by the one I just played.

    Why SC has never come up with a solution I don't know.

    Possible Fixes:

    (a) If the elixir bar gets to 10, whoever makes the first move gets an immediate +1 bump. Some will say you are already getting a +1 due to the deploy delay. OK, but that doesn't seem to matter much. Some opponents will even leak until your unit gets to the bridge before they counterplay.

    (b) If no one makes a move in the first minute, then Double Elixir begins a minute early. If both players think it's to their advantage to wait for 2x, then just get to it already. Edit: maybe have it switch to 2x after 30 or 45 seconds. What's the point of two minutes of dead time.

    submitted by /u/rueggy
    [link] [comments]

    Watch the Ram Rider closely...

    Posted: 17 Mar 2020 07:19 PM PDT

    Never Give Up!

    Posted: 17 Mar 2020 11:55 AM PDT

    This seems like an unnecessary ability

    Posted: 17 Mar 2020 02:51 PM PDT

    Thats an interesting offer for Ice Spirits Supercell

    Posted: 17 Mar 2020 05:21 AM PDT

    Fisherman gets glitched into permanent stun when his target is lightninged mid hook

    Posted: 17 Mar 2020 01:53 PM PDT

    More cards, MORE POWER

    Posted: 17 Mar 2020 01:18 PM PDT

    I love experimenting with this 7x challenge

    Posted: 17 Mar 2020 08:25 PM PDT

    I’m training my friend (a newbie) and she’s getting better, but I doubt I can recover from this

    Posted: 17 Mar 2020 03:51 PM PDT

    Did you know that wallbreakers outrun dark prince

    Posted: 17 Mar 2020 02:00 AM PDT

    Cmon, I just came back to Clash

    Posted: 17 Mar 2020 08:00 PM PDT

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