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    Monday, March 16, 2020

    Clash Royale Daily Card Discussion 3/16/20: Goblin Giant - The Goblins' Noble Champion!

    Clash Royale Daily Card Discussion 3/16/20: Goblin Giant - The Goblins' Noble Champion!


    Daily Card Discussion 3/16/20: Goblin Giant - The Goblins' Noble Champion!

    Posted: 16 Mar 2020 04:54 PM PDT

    The Strength and Viability of Goblin Giant in the Current Meta

    "This jolly green Goblin Giant stomps towards enemy buildings. He carries two Spear Goblins everywhere he goes. It's a weird but functional arrangement."

    Today's spotlight will be on Goblin Giant! The Goblins' beloved king demands to be served and sufficed with integrity to ensure destruction is made in the arena! The intention of this post is to create centralized discussion regarding the current state of Goblin Giant, whether it needs to be changed, and the current best decks/synergies with it.

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    Stats and History

    Goblin Giant Attributes:

    Hitspeed Speed Deploy Time Range Target Cost Rarity
    1.7sec Medium 1sec Melee:Medium Buildings 6 Epic

    Spear Goblin Attributes:

    Hitspeed Speed Range Count Transport
    1.7sec Medium 5.5 (5 when alone 2 Ground

    Goblin Giant Stats:

    Level Damage Per Second Hitpoints
    6 64 1967
    7 71 2164
    8 78 2380
    9 85 2616
    10 94 2871
    11 103 3147
    12 113 3461
    13 124 3796

    • The Goblin Giant was released on 5/9/2018.
    • On 1/10/18, a Balance Update increased the Goblin Giant's hitpoints by 6%.
    • On 7/1/19, a Balance Update increased the Goblin Giant's hitpoints by 3%, and increased the range of the Spear Goblins in the backpack by 0.5 tiles (5 tiles -> 5.5 tiles).
    • On 1/7/19, a 'Rulebook' Update decreased the Goblin Giant's range from 1.25 to 1.2 (now classified as Melee: Medium).

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    Discussion Questions:

    • What do you like/dislike about Goblin Giant?
      • Do you think he makes a positive/negative contribution to the meta?
      • What qualities separate him from the other win conditions in the game?
        • Card synergies? Playstyles?
      • Which cards work well with Goblin Giant?
      • What Goblin Giant decks have given you the most amount of success?
        • Anything off-meta? (Basically anything WITHOUT Sparky)
    • Where would you rank him based on its strength and current viability in the meta?
      • From Worst to Best, label your rank as one of the following: F, D, C, B, A, S, SS
        • What is your reasoning behind this rank?
        • Do you think Goblin Giant is hindered due to hard counters?
        • Do you think his viability would change if those cards were nerfed?
        • How would you change him to make him viable in other decks besides Sparky?
    submitted by /u/Bo5sj0hnth1n3H4MM3R
    [link] [comments]

    X7 elixir with 50 healers=unstoppable

    Posted: 16 Mar 2020 10:46 AM PDT

    Props to Supercell for making such a chaotic and out-of-the-box challenge like this possible. This is the most fun I've had on CR in YEARS. (Wish I could play it again tho)

    Posted: 16 Mar 2020 02:41 AM PDT

    Petition to make 7X Elixir Challenge a permanent challenge in the game

    Posted: 16 Mar 2020 04:57 PM PDT

    Well

    Posted: 16 Mar 2020 03:37 AM PDT

    Death From Above - ☠️☠️☠️ - Process Video IV

    Posted: 16 Mar 2020 06:34 AM PDT

    Petition to add 7x elixir or similar to party

    Posted: 16 Mar 2020 05:46 AM PDT

    It's just such a fun game mode and I think it would get loads more players

    submitted by /u/uzay69
    [link] [comments]

    My trash mega knight drawing

    Posted: 16 Mar 2020 04:18 PM PDT

    [ART] Three Awesome Wizard!

    Posted: 16 Mar 2020 12:53 PM PDT

    7x elixir zappie spam

    Posted: 16 Mar 2020 12:15 PM PDT

    Happy PEKKA-Spring Emote (Concept)

    Posted: 16 Mar 2020 09:35 PM PDT

    Omg this shit gives me anxiety

    Posted: 16 Mar 2020 02:15 PM PDT

    Legendary’s Infinite Elixir challenge should be a rotational party mode

    Posted: 16 Mar 2020 07:53 AM PDT

    All in favour of adding this to the party mode rotation? It's only been out for 1 day and the hype is off the walls. Everyone I see is talking about just how fun it is. Unfortunately, once you have 9 wins, that's it; you don't get to play anymore. Would make a lot of people happy if Supercell made this a party mode. Who's with me?

    submitted by /u/PlexitIsALoser
    [link] [comments]

    What this new challenge is about

    Posted: 16 Mar 2020 03:07 PM PDT

    after you complete a tournament you should be able to play more, maybe with other players who have also completed the tournament. it was so fun, i wanna play more )))):

    Posted: 16 Mar 2020 02:10 AM PDT

    Guys, it's finally happening!

    Posted: 16 Mar 2020 05:58 PM PDT

    PLEASE supercell add this challenge as a friendly battle for friends and clan mates, I have never has this much fun ever in the game nor been crying laughing so hard at the insanity of this game mode. I will definitely be using his creator tag

    Posted: 16 Mar 2020 11:24 AM PDT

    Infinite Firecrackers

    Posted: 16 Mar 2020 02:31 AM PDT

    I used the lowest elixr deck in x7 elixir and I think I broke the game

    Posted: 16 Mar 2020 03:06 AM PDT

    INFINITE FISHERMEN

    Posted: 16 Mar 2020 02:06 PM PDT

    Since Rush Wars has been cancelled, can we get some of the characters from that game into Clash Royale? I mostly just want to use the mechanical, laser-shooting T-Rex, B.I.G. on some goblins!

    Posted: 16 Mar 2020 08:16 AM PDT

    [Idea] Supercell, Please listen to your content creators more

    Posted: 16 Mar 2020 07:56 PM PDT

    The content creator challenges have been unique and well received overall, better than the recent XYZ rush modes have engendered.

    Perhaps Supercell can trust the content creators on MORE things like Balance Changes, New Cards, New War Ideas too?

    Give them credit, with a great side benefit that a bad balance change/cards will no longer be blamed on you! It was CWA's idea lol.

    You can try this in April by letting 8 content creators each suggest 1 balance change, ensuring no duplicate cards are hit of course.

    Last but not least, please bring back the 2v2 Collection mode!! The 1v1 queue time is atrocious with so many options now too.

    submitted by /u/Royalelvl1challenge
    [link] [comments]

    Could not decide the winner

    Posted: 16 Mar 2020 08:38 PM PDT

    9-0 7x Split Lane Swarm. Shame I never fought any spawner decks with this!

    Posted: 16 Mar 2020 10:30 PM PDT

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