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    Wednesday, February 19, 2020

    Clash Royale Carrot Bandit

    Clash Royale Carrot Bandit


    Carrot Bandit

    Posted: 19 Feb 2020 12:17 PM PST

    Here's a simple tribute I made for the pro player and absolute beast $D.I.M.A.S$ honoring one of his signature OP moves: the Bats+Miner combo or, as I like to call, 5 elixir mayhem! Thanks for making this almost 30 years dude fall in love with Clash Royale, Dimas!

    Posted: 19 Feb 2020 12:24 PM PST

    uh oh

    Posted: 19 Feb 2020 12:32 AM PST

    Legendary Carnival ��.. Got 4 (3+1from magical chest) Leggies

    Posted: 19 Feb 2020 02:57 AM PST

    I hit 4000 (legendary arena) as a level 1 king tower with zero upgrades

    Posted: 19 Feb 2020 05:13 PM PST

    ��PRO TIP�� [old but gold]: use miner to pull pekka into the opposite lane, giving your troops a clear path to the tower

    Posted: 19 Feb 2020 10:25 AM PST

    I was just about to get my 20th but, according to the news I now have 19 miners available to trade

    Posted: 19 Feb 2020 08:01 AM PST

    [Bug] Mega knight went crazy and attacked the air

    Posted: 19 Feb 2020 02:49 PM PST

    Why do legendary chests still cost 500 gems?

    Posted: 19 Feb 2020 06:09 AM PST

    Maybe the price was reasonable when this game was newer, but there are so many easier ways to get legendaries now, including tokens. I just can't see how a single random legendary card is worth 500 gems when it takes so many to max.

    submitted by /u/wgvn
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    [Twitter] Nerf to Miner confirmed for next balance. Get your whines out now so I don't have to listen to it next month. ;)

    Posted: 19 Feb 2020 05:55 AM PST

    And... the crazed murderer is back

    Posted: 19 Feb 2020 06:13 PM PST

    Look I know they said that there’s going to be a huge update in March. But a challenge that lasts for 11 days? Like how much worse can this season be? This is ridiculously absurd.

    Posted: 19 Feb 2020 12:56 AM PST

    Prediction miner on ice spirit

    Posted: 19 Feb 2020 02:54 PM PST

    I'm so happy I found this YouTube channel he plays with his nose

    Posted: 19 Feb 2020 01:57 AM PST

    In 2v2 allow a teammate to play their teammate's cards if he has disconnected/left/inactive for too long

    Posted: 19 Feb 2020 03:15 PM PST

    I play 2v2 when I'm bored of ladder and I've noticed a lot of people leave mid game. I know some people rage but I've been winning and people disconnect for one reason or another.

    My idea is that as soon as a teammate leaves the match or is disconnected or is idle for 20-30 seconds or leaked a certain amount of elixir then you can control their cards to continue playing.

    I've had games when my game has crashed and I've rejoined but a lot of the time it's too late to do anything.

    I don't think it would be a stretch to implement as you can already see a teammate's cards and a tiny elixir bar could be added or just the number showing the amount to not take too much space.

    submitted by /u/GreekACA25
    [link] [comments]

    Clan War Improvements

    Posted: 19 Feb 2020 10:53 AM PST

    I think we all agree clan wars need a makeover for the most part. The matchmaking alone is sheer luck, and horribly unbalanced once you get to legendary league. Here is my proposal. I have been communicating this to support within the app, but they also suggested posting here.

    1. Make collection day 23hrs long and keep war day 24hrs. Similar to CoC wars.
    2. Have war day (not collection day) start on the hour.
    3. The remaining time between when you start collection and the next hour mark will be downtime.
    4. Pool all of the clans that finished collection day in a given hour so the matchmaking algorithm has an hours worth of clans to match up more accurately.
    5. After war is done, as long as you start collection day within an hour, you will always be able to keep the same war schedule as a clan.

    E.g. We start collection day at 8:15pm. Collection day ends at 7:15pm the next day. We wait while thousands of other clans also complete collection day between 7 and 8 pm. War starts at 8pm and matchmaking algorithm had thousands of clans to choose from to make the most fair match-ups.

    I know this goes against instant gratification with the potential hour long downtime, but I strongly believe this process would much outweigh the lopsided matchmaking and the inability to have a consistent war schedule without having to take a day off to readjust. For example, a couple wars ago, our clan (8300) was matched against 2 of the global top 120 clans (35000+) in the same war. They both had more wins than we had people in war. We had 9 people with double attacks to make up for the gap. That should not happen, yet it happens frequently.

    I also think there should be more leagues. There are 1000 clans over 27951 war trophies at the time of writing this. Legendary league is 3000+. Definitely room to and some more steps in that ladder.

    Please give this some constructive feedback besides the standard "git gud and quit complaining about matchups."

    TLDR: Better matchmaking and same time war every day.

    submitted by /u/3RingHero
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    How much damage is too much damage?

    Posted: 19 Feb 2020 07:41 PM PST

    Im getting better with graveyard. Especially with the help of CyclesWp. I can ignore some damage so I can get an elixer lead which is nice. But I need to know something. How much damage is enough to get a response from me? How much damage is too much damage to ignore basically. Is a full health bandit too much damage? I need to know this so I don't overdefend.

    submitted by /u/Asdfhuk
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    Never give up hope even if u lose connection lmao

    Posted: 19 Feb 2020 03:45 PM PST

    Ram rider wtf?? Hahaha

    Posted: 19 Feb 2020 07:02 AM PST

    Why miner doesn't deserve a nerf

    Posted: 19 Feb 2020 10:16 AM PST

    You might have seen Seth's tweet where he basically says miner will get nerved next season. If not: Here is the tweet (for those of you that don't know B-rad, he is basically obsessed with the miner).

    Now, while I do agree miner is used in a lot of decks, I don't think he deserves a nerf. He has been in the top 3 highest userate cards over the last 2 years or so, but that is simply because he is very unique. The ability to drop it anywhere in the arena is something only 2 other troops have, beeing goblin barrel and graveyard, however those 2 differ so much from miner that comparing them makes pretty much no sense.

    For example, let's look at spells. Literally every viable deck has at least one spell, and most often two or even three. While there are many spells it is something very specific thus it makes sense they have high userates.

    I think a better way to deal with this 'problem' would be by adding a card that is somewhat similar to miner that could be used instead. It would be like choosing between knight or valkyrie, or skeleton army or goblin gang for example. This would decrease the userates of miner a lot while not killing the card.

    Thank you all for reading and have a great day!

    submitted by /u/Spaceboss_11
    [link] [comments]

    The Unwritten Rules Of Clash Royale... Refined/Part 2

    Posted: 19 Feb 2020 11:59 AM PST

    It was hard coming up with these... Enjoy!

    • Max e barb players always win in ladder except if you are that max e barb player.
    • The elixir golem player in a grand challenge match always wins except if you're that elixir golem player.
    • The overleveled player always wins in ladder unless you're that overleveled player.
    • Fireballs always one shot the wizard unless it's your fireball.
    • Excited for that legendary chest? 99.9% chance that legendary will be ABSOLUTELY USELESS!
    • If you think you can trade that ice wizard, think again.
    • Valkyries always seem super op unless that Valkyrie is yours.
    • "mAx E bArB pLaYeRs ArE tRaSh, ThEy ShOuLd Be BaNnEd", yeah well the only reason why you're complaining is because you're losing and so according to your logic you are even worse.
    • The toxic bmer always wins unless you're that toxic bmer, in which the opponent makes a sick comeback and then spams crying emotes.
    • The skeleton army always gets zapped unless that skeleton army is your opponents.
    • Chinese guy in ladder? You're done.
    • Purple clan border player in ladder? You're done.
    • Wooden clan border player in ladder? You're done.
    • That maxed out royal giant always kills the tower unless that royal giant is your royal giant.
    • The sparky always kills the tower unless that sparky is your sparky.
    • A minion horde will counter a 24 elixir golem push unless that minion horde is your minion horde.
    • Furnaces always trigger the other player unless that furnace is your furnace.
    • Players in challenger 3 are bad, and if you're that challenger 3 player, you're still bad.
    • Maxed out decks such as royal giant anger players more that max e barbs, yet they aren't nearly as hated.
    • The player with profanity in their name is always a toxic bmer. (Probably a 12 year old)
    • The inferno tower will always take the elixir ball in capture the elixir, unless that inferno tower is your inferno tower.
    • The miner always jukes out the opponent and gets 300 damage onto the tower, unless it's your miner.
    • The balloon always manages to somehow barely get 1 shot on the tower, unless it's your balloon.
    • The ram rider always hits the tower unless it's your ram rider.
    • The battle ram always hits the tower unless it's your battle ram.
    • The xbow always locks on unless it's your xbow.
    • The mortar always locks on unless it's your mortar.
    • The person defending against goblin barrel always has a spell to defend it unless you are that person.
    • The graveyard is always countered by a musketeer or archers unless you are defending against it.
    • Your clan leader is inactive.
    • You're co leaders are toxic.
    • You're elders kick random people out because they are power hungry.
    • The members are the only actually responsible people in your clan.
    • Everyone hates max trash, everyone dealt with it, it's just part of the game.
    • Nobody cares about how salty you are about losing to max trash.
    submitted by /u/Bloodkxck9696
    [link] [comments]

    To all the lvl 9's, 10's, and 11's.......

    Posted: 19 Feb 2020 01:59 PM PST

    I haven't been active for quite a few months and due to season resets I'm 1400 below where I was standing. I'm sorry if I run into you on my way back up the ladder. Trust me I don't feel cool or good about crushing lower levels with my cards.

    submitted by /u/WoodyWoodrowTea
    [link] [comments]

    Is the current # 1 ranked player pleading for help? Supercell please reach out.

    Posted: 19 Feb 2020 08:39 PM PST

    why I love this game.. never say die!

    Posted: 19 Feb 2020 07:00 PM PST

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