• Breaking News

    Saturday, January 4, 2020

    Clash Royale [OFFICIAL] Season 7 Balance Changes! Coming Jan 7

    Clash Royale [OFFICIAL] Season 7 Balance Changes! Coming Jan 7


    [OFFICIAL] Season 7 Balance Changes! Coming Jan 7

    Posted: 04 Jan 2020 05:59 AM PST

    [OFFICIAL] Season 7 Balance Changes! Coming Jan 7

    SEASON 7: LUNAR FESTIVAL BALANCE CHANGES

    These changes are not live yet. They will be released on January 7th.

    Season 7 is just around the corner, and we have a bunch of fresh balance changes in place for the new year. Please note that although the Season starts on January 6th, the balance changes will be dropping on January 7th.

    ---

    NIGHT WITCH

    • Initial Bat Spawn Speed reduced: 1.3s -> 3.5s
    • Slower First Hit: -17% speed

    WHY?

    Since receiving a higher Death Spawn count in October (2 bats > 4 bats), Night Witch has consistently been among the highest use/win rate Troops in the game, peaking this month at the #3 most played card with a 57% win rate.

    HOW?

    Night Witch is often used as 'good enough' defense against incoming Troops like Hog Rider, then a tank is placed in front. Like her (regular) Witch sister, we like Witches to get better over time at the expense of starting off weaker. We are going to make her first Bat spawn half of her full spawn time (7 seconds / 2 = 3.5 seconds) so she cannot provide so much upfront damage, along with a minor first hit delay.

    ---

    FISHERMAN

    • Hook Range Increased: 6 -> 7
    • Hook Charge Time increased: 1.1s -> 1.5s

    WHY?

    A few months back, several cards dominated the meta and got nerfed all at once. Fisherman was one of those cards and in the months since its obvious he wasn't THAT strong. The range reduction plummeted him to the bottom of use rate charts.

    HOW?

    Fisherman can provide welcome counterplay to tough defenders that don't die to Spells, so we are returning his range to allow more consistent pulling tricks to the Arena. In exchange, his windup time will match his hit speed, making him pull targets slower and not impact so many Troops so quickly.

    ---

    ELIXIR GOLEM

    • Hitpoints: -6% (All forms)

    WHY?

    Elixir Golem forms the core of a variety of powerful decks, often centered around dropping it along with Night Witch, Battle Healer, Sparky, and more at the bridge. The high Hitpoints provides exceptional blocking for support troops, allowing players to repeatedly spam attacks.

    HOW?

    By reducing the Elixir Golem's Hitpoints, it will be easier to dispatch and won't provide as much of a Damage shield for support troops. Paired with a nerf to Night Witch, this popular archetype should not be so oppressive. Elixir Golem should excel at being a punishing tank against weak defenses, not being able to brute force through strong defenses for unblockable Damage.

    ---

    LAVA HOUND

    • Range increased: 2 -> 3.5

    Lava Pups

    • Damage: +67%
    • Hit Speed: -70%
    • Melee Range: Long (Range reduced 2 > 1.6)

    WHY?

    Since the revert to Executioner, Lava Hound has retaken its place as one of the strongest Win Conditions in the game, sitting right above the 56% win rate line consistently. The problem is that heavy Air decks feel very binary, you either have the tools to defeat all the Air troops or your Ground-heavy deck completely folds. We want to reduce the overall power of Lava Hound while also letting LH players get something back from this trade off. This was also a great opportunity to make Lava Hound, one of the oldest Legendary Cards, to be updated with modern stats similar to other tough flying units.

    HOW?

    Lava Pups were the only remaining Troop that did not one-hit Skeletons or Bats. This damage increase allows them to clean up the smallest Troops in the game while keeping their damage output roughly the same. In exchange, Lava Hound is getting a longer range and Pups a shorter range, meaning the Pups will need to travel a bit further in order to hit the tower. This requires Lava Hound players to set up their deployments a little better, as the Pups won't instantly be swarming a tower.

    ---

    Other Changes coming January 7th:

    • Removing Sparky from regular Draft (remains in Triple Draft for now)
    • Firecracker being added to multiple game modes
    • Lava Hound card demo changing

    Clan War Collection Day Battles

    1v1

    • Triple Elixir
    • Classic Decks
    • Triple Draft

    2v2

    • Touchdown Draft
    • Royal Hog Race (Ladder)

    Classic Decks

    • Three Musketeers
    • Balloon Cycle
    • Graveyard
    • Xbow
    • Hog Rider - Exe
    • Mega Knight

    ---

    Let us know what you think of the changes below!

    The Clash Royale Team

    submitted by /u/Supercell_Drew
    [link] [comments]

    2019 Wrap Up: New Moderators, Growth and A Survey!

    Posted: 04 Jan 2020 04:05 PM PST

    Happy New Year!

    It's been an eventful 2019 for /r/ClashRoyale and the Clash Royale community as a whole. We saw a lot of growth with the final number somewhere around 375,000 total subscribers at the end of the year. We re-organized the entire moderation team to lead the way for a more active and interactive moderation experience in 2020. We held a few events, reworked how we interact with you and overall, learned a lot. We can't wait to see what 2020 holds for Clash Royale and our amazing community.

    Moderators

    We wanted to take a second to address what happened to our moderation team over the past few months. In an effort to better maintain activity and transparency, we reformed the team and kept around the active moderators to give you the best experience that you deserve. With this, we accepted a few new moderators to handle daily discussions and post removals.

    Those new moderators are:

    Make sure to give them a warm welcome and know that they are still learning. We plan to expand our moderation team even more in 2020 so watch out for more applications!


    One thing we do know is that we can never be "perfect" and always strive to improve your experience. In order to do this, we ask that you take a few minutes (5-10) to fill out this fully anonymous survey to help us help you.

    https://forms.gle/fXTkcnZkQEmCUqVw9

    Thank you,

    /r/ClashRoyale Moderation Team

    submitted by /u/Trikshot360
    [link] [comments]

    New emote and new art style.

    Posted: 04 Jan 2020 06:39 AM PST

    I'll use arrows

    Posted: 04 Jan 2020 07:33 AM PST

    The ultimate cycle deck

    Posted: 04 Jan 2020 07:27 PM PST

    Fearless Dart Goblin Goes on a 25 Elixir Rampage

    Posted: 04 Jan 2020 09:07 AM PST

    Fisherman When He Found Out What His Nerfs Were:

    Posted: 04 Jan 2020 02:33 AM PST

    You can check your deck by tapping the middle bar. Who else never knew this?

    Posted: 04 Jan 2020 07:12 AM PST

    Lava hound players. Credit: EbolaBailey

    Posted: 04 Jan 2020 08:10 PM PST

    not even close

    Posted: 04 Jan 2020 03:03 PM PST

    Sad

    Posted: 04 Jan 2020 05:51 PM PST

    After 5 seasons of torture.... I finally made it mom!

    Posted: 04 Jan 2020 12:04 PM PST

    Balance Changes January 2020 Season 7

    Posted: 04 Jan 2020 06:03 AM PST

    Was going to win with tiebreaker, and then...

    Posted: 04 Jan 2020 02:18 PM PST

    BMs me all game to have this devastating close loss! LOL

    Posted: 04 Jan 2020 05:42 PM PST

    Fisherman shows as 4 elixir in the balance changes.

    Posted: 04 Jan 2020 06:19 AM PST

    Shouldn’t these emotes have the legendary border since they were form last years crl?

    Posted: 04 Jan 2020 09:09 PM PST

    Literally cannot get any closer than this!!

    Posted: 04 Jan 2020 02:30 PM PST

    X-bow ignores Hog and locks on turret

    Posted: 04 Jan 2020 05:28 PM PST

    Fastest game ever?

    Posted: 04 Jan 2020 07:47 PM PST

    Bone Dragon maybe? He did say "BIGGEST" character release. I can see it, but it's hard to make out everything in the reflection.

    Posted: 04 Jan 2020 12:20 PM PST

    Concept for more customization when it comes to all three towers instead of making them all the same theme! What do you guys think?

    Posted: 04 Jan 2020 05:57 PM PST

    I think it’s safe to say I won WW3 for us guys

    Posted: 04 Jan 2020 09:57 PM PST

    So happy I was able to get to 6600. It was very hard. My deck is gob barrel, furnace, valk, rocket, log, skarmy, ewiz, and nado

    Posted: 04 Jan 2020 02:55 PM PST

    The bandit is truly a beautiful card

    Posted: 04 Jan 2020 02:33 PM PST

    No comments:

    Post a Comment

    Fashion

    Beauty

    Travel