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    Wednesday, July 29, 2020

    Clash Royale Satisfying magic archer

    Clash Royale Satisfying magic archer


    Satisfying magic archer

    Posted: 29 Jul 2020 02:01 PM PDT

    Rascals fanart, am I the only one who thinks theyre adorable

    Posted: 29 Jul 2020 02:45 AM PDT

    Support your split Wall Breakers with Bats, and it can distract their defense, so they both connect!

    Posted: 29 Jul 2020 03:46 PM PDT

    New card idea - could make battles with certain decks more interesting.

    Posted: 29 Jul 2020 06:51 AM PDT

    Knight Emote Fanart!!

    Posted: 29 Jul 2020 08:38 AM PDT

    Lets us rearrange all our emotes to prevent scrolling mid-game

    Posted: 29 Jul 2020 05:46 PM PDT

    I love how slow e-barb attack speed is

    Posted: 29 Jul 2020 11:14 AM PDT

    Clash Royale rule #1: never give up!

    Posted: 29 Jul 2020 06:45 PM PDT

    Season 9-13 Card Rankings : Consistency is the name of the game.

    Posted: 29 Jul 2020 06:39 AM PDT

    Oh.. how the turntables. Just 1-2 years ago..

    Posted: 29 Jul 2020 06:49 PM PDT

    Rematch button

    Posted: 29 Jul 2020 01:32 PM PDT

    The should be a button that lets you rematch your opponent after winning or losing. It could let you rematch with your same deck against theirs, or ther could be a way where your given like 15 seconds to change your deck or chose anonther, but if you run away after accepting a rematch, then you lose those points. Could be in modes too, but not challenges because idk how that would work out.

    submitted by /u/Hey_Itz_Rey
    [link] [comments]

    Tower gives me 2 crowns and pulls a millisecond reversal on my opponent

    Posted: 29 Jul 2020 09:32 AM PDT

    WTF is this idiot interaction?

    Posted: 29 Jul 2020 07:26 PM PDT

    I took the tower after the game ended and won

    Posted: 29 Jul 2020 01:50 PM PDT

    PUBG/Supercell games under Indian Government's radar after ban on Chinese Apps : I am so not happy about this.

    Posted: 29 Jul 2020 08:36 AM PDT

    Your BM fuels me! Funny thing about BM is, we are at the same trophy level and I'm severely disadvantage yet I still crush you! *Electro Wizard Laugh*

    Posted: 29 Jul 2020 08:15 AM PDT

    Almost made it to the wall of fame. Instead my dissapointment was unreal.

    Posted: 29 Jul 2020 02:52 AM PDT

    Betrayed by tiebreaker.

    Posted: 29 Jul 2020 09:45 PM PDT

    I was taking a walk and I found this electro wizard drawing by the mailbox... Was someone mailing this?!?!

    Posted: 29 Jul 2020 11:06 AM PDT

    Barbarian Barrel with Graveyard + Poison Control

    Posted: 29 Jul 2020 10:41 AM PDT

    Barbarian Barrel with Graveyard + Poison Control

    Author: Krux ( u/DarkEmperor17 )______________________________________________________________________________________________________

    Hey guys! I hope you all are safe in these times and doing well. I'm Krux and I'm back again with some fresh air and a new deck guide. You wanna push 100 trophies more than the last season, I know.

    We have seen some formidable challenges this season and some new cards like Fisherman, Zappies getting in the Clash Royale meta. But do you know what got popular recently? The graveyard win condition.

    If you played the No Tilt 20-Win challenge till 15+ wins a few days ago, either you have played a GY deck, or you faced it multiple times. Many professional Clash Royale Players have used a GGY deck to complete the challenge. But what if you and the Skeleton Dragons are poles apart in friendship? Fret not, this Barb Hut GY deck if for you.

    Barbarian Barrel with Graveyard + Poison Blast

    Barb hut GY Poison

    This deck is doing good on the ladder scene now. So it is our time to now to show some dominance with Graveyard and Barbarian Hut.

    Deck Cards:

    • We have Knight in our deck as the versatile king even though he is a knight. The card can be played as an elixir investment, as a small rush attack or even bait. It is also good at lower levels, so Knight, here you go.
    • The little girl with the gun—Musketeer is here again after being in many good decks, our air defence and the damage card which stays behind baits.
    • The green Baby Dragon is another elixir investment card and also good against both air and ground swarms.
    • Barbarian Hut. You should know when and why to place. It is the major defensive building and investment on our side to be placed at the right times.
    • Poison in our deck can be both a defensive and offensive spell in our deck. But try to use it in offence mostly.
    • The Graveyard is our win condition in this deck. Timing is necessary to play this. It is also the card which will force the enemy to pour their elixir on the arena if they don't have a counter in hand.
    • The Barbarian Barrel is a good low elixir card to play against ground swarms and to cycle our deck for GY or Hut.
    • Royal Delivery is really good. It is a card which can be dropped at the bridge, works against any kind of swarms and also defends.

    Deck Strategy

    This is a control deck, so if you are an impatient little Clasher, then I would say to you "Calm Down". Wrong and hasty play will make you go out of the cycle and it might be very harmful to you. Alright, let's start.

    The game starts and if you have Barbarian Hut in your first cards, you will not place it right away. Yes. You will wait for your opponent to make a move for some time and if there is movement, then we can put it in its position. Its position is fixed. Between the towers, middle of the arena. Nowhere else at any point in the game.

    If you start with other cards like Musketeer, Poison, Knight, Barb Barrel, roll your barbarian barrel on the bridge and get chip damage along with deck cycle. After that according to your opponent's move, place the knight or the musketeer behind your princess tower as the defence.

    When their troops are on their way to heaven and yours are still alive, drop your Baby Dragon to join the gang at the bridge and let it push. And if you are on elixir, use Graveyard. Be careful not to activate their king tower. This is the right time to play Graveyard in any match. Do not waste your win condition by placing the Graveyard randomly thinking that you can get some damage. That's a costly and dumb mistake.

    Graveyard Timing

    If your opponent is playing Goblin Barrel or Skeleton Barrel, you will always save your Barbarian Barrel or Royal Delivery for these otherwise the game can be frustrating for you. Time your Barrels and Deliveries nicely and save that damage.

    Do not Poison their Goblins or Skelly barrels. Poison will be used as an offensive spell while we push their tower with Musketeer and Graveyard. It will clear out the push by killing their tiny defence troops like Princess, Dart Goblin, Musketeer along with damaging their tower.

    Quick Revision: Start with Hut or respond to their first move with Knight/baby Dragon in the back. Join them with Musketeer at the bridge and use Graveyard when the push is about to just crosses the bridge. That's the push strategy. Use Poison while they try to defend. Don't send anything else and let the elixir build up again. Use Barb Barrel and Royal Delivery for defending against swarms, barrels etc. Repeat the cycle.

    "Patience is a virtue" when you are playing with a control deck like this. So play relaxingly, and repeat the cycles. It will take more than three cycles to destroy the opponent's tower. So do not play aggressive.

    ________________________________________________________________________________________________________

    I hope you get some good wins using the deck in the ladder. Best of luck for your session. Use the comment section to suggest or criticize but don't forget to read out more articles by me. Clash On!

    submitted by /u/DarkEmperor17
    [link] [comments]

    Mid-ladder "meta" tier list. Obviously my confirmation bias influences it, but feel free to agree or disagree. (Firecracker goes to Common; both Royal Delivery, Skeleton Drags, and Goblin Cage go to Extremely Rare).

    Posted: 29 Jul 2020 06:24 PM PDT

    Has anyone accidentally struck gold with a clan war deck?

    Posted: 29 Jul 2020 08:18 PM PDT

    New Game Mode idea

    Posted: 29 Jul 2020 09:00 AM PDT

    You have your normal 8 card deck but you had an additional slot for a non-spawner building and a slot for a spell. Instead of costing elixer and being cycled, they are always available to play but have a cool down time. Maybe something like 2 elixer = 20 sec cool down, 6 = 1 min?

    submitted by /u/oZephyr
    [link] [comments]

    That Zap...

    Posted: 29 Jul 2020 07:53 PM PDT

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