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    Sunday, March 8, 2020

    Clash Royale Firecracker Parkour

    Clash Royale Firecracker Parkour


    Firecracker Parkour

    Posted: 08 Mar 2020 12:55 PM PDT

    Being able to customize each tower separately is suggested pretty often but I thought Id give a shot at how it could be implemented:

    Posted: 08 Mar 2020 12:14 PM PDT

    Clash Royale, but I replaced EVERY sound effect with Brawl Stars sound effects

    Posted: 08 Mar 2020 04:01 PM PDT

    One ranged attack, the rest are melee

    Posted: 08 Mar 2020 07:33 PM PDT

    That price Charge is sooo long (Ice spirit save the day)��

    Posted: 08 Mar 2020 10:45 AM PDT

    Here are all the cannon cart interaction changes after the damage buff it received.

    Posted: 08 Mar 2020 05:50 PM PDT

    *sigh of relief*

    Posted: 08 Mar 2020 02:41 PM PDT

    Best lava hound art I’ve seen in a long time.

    Posted: 08 Mar 2020 07:36 AM PDT

    My ranking for all legendaries in clash royale

    Posted: 08 Mar 2020 02:05 PM PDT

    Widely considered as a niche card, Earthquake has been making groundbreaking strides in the meta for the past few months!

    Posted: 08 Mar 2020 10:17 AM PDT

    If the firecracker lands the final blow on the lava hound, it kills the lava pups too

    Posted: 08 Mar 2020 10:16 AM PDT

    When you think you’ve lost in overtime AND you think you’ve lost the game.

    Posted: 08 Mar 2020 06:28 PM PDT

    A tie!!! Even with tiebreaker!!!

    Posted: 08 Mar 2020 09:17 PM PDT

    Petition to have another use for gold, since it's useless for level 1 players and maxed out players. Maybe we can donate gold to clanmates or something?

    Posted: 08 Mar 2020 01:42 PM PDT

    I even had time to say gg

    Posted: 08 Mar 2020 05:52 PM PDT

    Heart been broke so many times... ��

    Posted: 08 Mar 2020 04:07 AM PDT

    In your opinion, what is the most annoying card to counter?

    Posted: 08 Mar 2020 07:09 PM PDT

    Mine would definitely be the firecracker, she's a bitch to counter

    submitted by /u/GaBBrr
    [link] [comments]

    QOL improvment

    Posted: 08 Mar 2020 06:07 PM PDT

    i think that SC should allow players to add freinds with player tags, it would make adding freinds alot easier

    submitted by /u/GloomyMusician24
    [link] [comments]

    Close clutch w/ Royal D MK Miner WB deck

    Posted: 08 Mar 2020 04:39 PM PDT

    Thanks to trophy inflation I'm at where I would normally be 28 days earlier than usual

    Posted: 08 Mar 2020 04:06 PM PDT

    The Longest match ever. Over 1 hour

    Posted: 08 Mar 2020 10:17 PM PDT

    Special challenge suggestions bc I'm getting bored of spawner challenges.

    Posted: 08 Mar 2020 10:13 PM PDT

    1. swarmy war- no spells, only cards with 3 troops or more, double or triple elixir.
    2. mini decks- 4-6 card decks, instead of 4 cards you have 2-3 cards in cycle at a time.
    3. quick death- low health towers, spells have even more reduced tower damage, match time reduced.
    4. siege- troops cannot cross bridge, spells spawning troops cannot be placed past bridge, things that break within contact with tower(ram, skele barrel) break at bridge.
    5. electric arena- troops are constantly reset, so they retarget.
    6. deck swap- you and your opponent switch decks at double elixir time.

    I know some of these sound ridiculous. Any suggestions?

    submitted by /u/mylizard
    [link] [comments]

    Anyone else beaten Trainer Cheddar I and II? I think they should add some time of medal/accolade since it can be quite challenging for most payers and they’re the final 2 trainers lol

    Posted: 08 Mar 2020 03:28 PM PDT

    Just remind people this exists

    Posted: 08 Mar 2020 01:35 AM PST

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