Clash Royale Supercell, please fix mega knight star level. it looks different in the trailer, and mega knight probably isn’t the only one. |
- Supercell, please fix mega knight star level. it looks different in the trailer, and mega knight probably isn’t the only one.
- made this a while ago but never got around to posting it, still relevant
- Elixir Golem: An In-Depth Guide
- [Strategy] It is possible to fully counter Dart Goblin with an Ice Spirit! Place it 2.5 tiles away and it will jump before the second dart hits it.
- [Effort Post] Top 200 Leaderboard - November
- Found this in a clash-A-Rama video
- Some words of wisdom from a larger game
- The difference that the tile placement of fireball does, when you’re rushing to use it to win the game! Exactly at the same fraction of second fireballs
- The black line does not cover the crown completley
- Mirror Emote
- New Card Idea: The Cactus!
- Okey
- I’ll let the screenshot speak for itself...
- That's one way to come back from 0-2
- Starlevel Skins affect the Image of a card itself
- I cant see the enemy's furnace hp, I didnt lose but it should be more visible.
- Prince Hunter combo better than you’d think
- New Gamemode Idea: Darkness & Silence
- Positive elixir trade
- Do you think the electro Dragon should be attacking faster in the first attack?
- 50% Luck 50% Placement Skill
- How did this happen?
- Did i just play with a bot on my team? Notice how macouil places all his cards always on the same tile
- [Satire] Card Suggestion: P.E.K.K.A Barrel
Posted: 25 Nov 2019 07:04 AM PST
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made this a while ago but never got around to posting it, still relevant Posted: 25 Nov 2019 03:09 PM PST
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Elixir Golem: An In-Depth Guide Posted: 25 Nov 2019 03:32 PM PST
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Posted: 25 Nov 2019 10:56 AM PST
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[Effort Post] Top 200 Leaderboard - November Posted: 25 Nov 2019 05:41 AM PST
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Found this in a clash-A-Rama video Posted: 25 Nov 2019 09:11 AM PST
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Some words of wisdom from a larger game Posted: 25 Nov 2019 07:52 AM PST
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Posted: 25 Nov 2019 03:54 PM PST
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The black line does not cover the crown completley Posted: 25 Nov 2019 11:28 AM PST
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Posted: 25 Nov 2019 04:46 PM PST Supercell, if you're reading this (assuming this post somehow gets upvoted). I think it would be really neat to have an exclusive mirror emote. Basically it would send the last emote your opponent used, without them knowing if it was the mirror or not. Just a fun idea that popped into my head and I wanted to share. Tell me what you think reddit peoples :) [link] [comments] | ||
Posted: 25 Nov 2019 05:24 PM PST
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Posted: 25 Nov 2019 12:36 PM PST
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I’ll let the screenshot speak for itself... Posted: 25 Nov 2019 08:33 AM PST
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That's one way to come back from 0-2 Posted: 25 Nov 2019 02:05 PM PST
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Starlevel Skins affect the Image of a card itself Posted: 25 Nov 2019 08:27 AM PST
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I cant see the enemy's furnace hp, I didnt lose but it should be more visible. Posted: 25 Nov 2019 03:03 AM PST
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Prince Hunter combo better than you’d think Posted: 25 Nov 2019 01:15 PM PST
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New Gamemode Idea: Darkness & Silence Posted: 25 Nov 2019 08:23 PM PST What is that exactly? Well, it's a gamemode with a twist: In every 10 seconds, for 4 seconds you get to see the entire arena (and hear troop/building/spell sounds (sfx)), and for the other 6 seconds, you will barely be able to see anything (bc most of the screen is black), and you won't be able to hear sfx either. first 4 seconds: normal other 6 seconds: you can see the crown towers and a few tiles surrounding the aforementioned towers. you can't see troops when they are attacking or dying. you won't be able to see splash damage indicators (for wizard, baby dragon, etc.). you won't be able to see troops/buildings' projectiles. you will see any casted spells*, including the rage that the lumberjack drops when he dies. rocket will illuminate their targeted tile for half a second. lightning will target hidden troops and illuminate their current tile for half a second. fireball will illuminate a a 3x3 square with the center being the targeted tile, for half a second. zap will illuminate their targeted tile for half a second. the log will not reveal knocked back troops, but will be visible the whole time. earthquake, rage, heal, arrows, giant snooball, poison, freeze, tornado, clone, goblin barrel, barbarian barrel, and graveyard will not reveal anything. *excludes graveyard, barb barrel, and new spell suggestion** . why can't graveyard be seen? well, it's usually casted by a crown tower, so the ledoots will be seen when they approach the tower. goblin barrel will be seen. ** additional suggestion: add a spell only for this gamemode. you won't have to unlock the spell from an arena or level it up, it will automatically be added into your cycle when you are playing this gamemode. elixir cost: 1 what it does: lights up a 5x5 square for 30 seconds. your opponent will not see if you have used this spell, nor will you be able to see what areas the opponent has lit up. notes: the elixir cost may need to be adjusted. and by the way, title wouldn't be a good name for this gamemode. [link] [comments] | ||
Posted: 25 Nov 2019 07:11 PM PST
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Do you think the electro Dragon should be attacking faster in the first attack? Posted: 25 Nov 2019 11:51 AM PST
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Posted: 25 Nov 2019 12:33 PM PST
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Posted: 25 Nov 2019 07:02 PM PST
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Posted: 25 Nov 2019 04:01 PM PST
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[Satire] Card Suggestion: P.E.K.K.A Barrel Posted: 24 Nov 2019 11:28 PM PST
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